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Grid Dungeon

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Devlog

  • New features added
    February 15, 2024 by DevorGames
    With the latest version of the game, creatures will now also attack with throwable and damaging particles. It is now possible to drop new patterns for free with the chests dropped from the creatures... Continue reading
  • Second Level Added
    January 31, 2024 by DevorGames
    I added the second level to get an idea of the game economy. This way, I can understand the importance of upgrading more easily. I think I can more easily identify the parameters that need to be chang... Continue reading
  • First prototype
    January 27, 2024 by DevorGames#2d, #rpg, #dungeon, #survival
    I am publishing the first prototype I designed, whose name is not even known yet. All images and menus used here will change. I'm waiting for your comments about the gameplay logic or ecosystem... Continue reading
  • Design preference
    November 18, 2023 by DevorGames
    In the game, our character will move on a grid in a specific pattern. For instance, (1,0,0) represents a pattern that can be altered with the bot the character uses. The weapon the character employs w... Continue reading
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